A list of the art courses I have taken in college so far
Animation: Pre-Production, 3 credits, Spring 2026
Introduces a variety of artistic development solutions to facilitate large-scale project creation. Focuses on problem-solving, research, organization, digital printing, and workflow.
Animation: Specialty, 3 credits, Spring 2026
Advanced study of 3D computer animation. Focus on a specialty in the animation field. Topics may include modeling, texturing, rendering, character animation, rigging, and simulation.
Animation: Experimental Techniques, 3 credits, Spring 2026
Designed to break down preconceived ideas about animation. Explore unconventional animation methods using different types of media to convey a story, idea, or theme.
Animation: 3D Animation, Rigging, and Simulation, 3 credits, Fall 2025
Intermediate study of 3D computer animation. Topics include animation, rigging, and simulation.
Animation: Compositing and Motion Graphics, 3 credits, Fall 2025
Covers approaches to animation covering the integration of CGI, digital effect techniques, and establishing motion graphics fundamentals for animation and video production.
Animation: Storyboarding, 3 credits, Fall 2025
Explores large-scale narrative, entertainment, and explanation as a way to eliminate interior ideas and logistics problems in storyboarding.
Animation: Character Design, 3 credits, Spring 2025
Focuses on visual character development from descriptions, scripts, reference, or biographies. Including research, observation, experimentation, and construction.
Animation: 3D Modeling, Texturing, Lighting, and Rendering, 3 credits, Spring 2025
Intermediate study of 3D computer animation. Topics include modeling, animation, surfaces, lighting, and rendering.
Glass: Introduction, 3 credits, Spring 2025
Introduction to studio glass, history and practice. Emphasis on beginning techniques of blown glass, fused glass, and cold working processes.
Traditional Animation Techniques, 3 credits, Fall 2024
Introduces classic animation principles, experimentation, observation, professional practices, and project refinement.
Animation: Introduction to 3D, 3 credits, Fall 2024
Introduces techniques, including 3D modeling, digital lighting and shading, and basic animation. Autodesk Maya is the primary software of this course.
Animation: Introduction to Illustration, 3 credits, Fall 2024
Introduces long-established and contemporary practices in Illustration. Students learn to use creative processes to communicate and solve conceptual problems.
Drawing: The Figure, 3 credits, Fall 2024
Life drawing and intensive study of the human figure. Descriptive, expressive, interpretive and technical methods of imagining the figure are explored.
Drawing Studio, 3 credits, Spring 2024
Introduction of basic principles and elements of art that relate to drawing concepts. Emphasizes perceptual awareness and familiarity with a wide range of media and techniques.
4D Foundations Studio, 3 credits, Spring 2024
Introduction to technical, formal, and conceptual use of four-dimensional art practices. Emphasis on development of ideas for artistic thinking, creative process and problem solving.
3D Foundations Studio, 3 credits, Fall 2023
Fundamentals of form in a three-dimensional space. Emphasis on material manipulation and process. Utilizes a variety of processes aimed at developing creativity in 3D problem solving.
2D Foundations Studio, 3 credits, Fall 2023
Exploration of art principles, elements, and concepts emphasizing spatial organization of the two-dimensional plane and craftsmanship.